Add database support to pin_number.lua.

This commit is contained in:
markjcrane
2016-06-21 19:34:17 -06:00
parent fd782483cf
commit 5db79b687c

View File

@@ -22,80 +22,121 @@
-- Contributor(s):
-- Mark J Crane <markjcrane@fusionpbx.com>
max_tries = 3;
digit_timeout = 5000;
max_retries = 3;
tries = 0;
--set the preset variables
max_tries = 3;
digit_timeout = 5000;
max_retries = 3;
tries = 0;
--define the trim function
--include config.lua
require "resources.functions.config";
--define the functions
require "resources.functions.trim";
--define the explode function
require "resources.functions.explode";
function check_pin_number()
--sleep
session:sleep(500);
--increment the number of tries
tries = tries + 1;
--get the user pin number
min_digits = 2;
max_digits = 20;
digits = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
--validate the user pin number
pin_number_table = explode(",",pin_number);
for index,pin_number in pairs(pin_number_table) do
if (digits == pin_number) then
--set the variable to true
auth = true;
--set the authorized pin number that was used
session:setVariable("pin_number", pin_number);
--end the loop
break;
end
end
--if not authorized play a message and then hangup
if (not auth) then
if (tries < max_tries) then
session:streamFile("phrase:voicemail_fail_auth:#");
--make sure the session is ready
if ( session:ready() ) then
--answer the call
session:answer( );
check_pin_number();
--get the variables
pin_number = session:getVariable("pin_number");
sounds_dir = session:getVariable("sounds_dir");
--connect to the database
if (pin_number == "database") then
require "resources.functions.database_handle";
dbh = database_handle('system');
end
end
--define the check pin number function
function check_pin_number()
--sleep
session:sleep(500);
--increment the number of tries
tries = tries + 1;
--get the user pin number
min_digits = 2;
max_digits = 20;
digits = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
--validate the user pin number
if (pin_number == "database") then
sql = [[SELECT * FROM v_pin_numbers
WHERE pin_number = ']] .. digits ..[['
AND enabled = 'true' ]];
if (debug["sql"]) then
freeswitch.consoleLog("NOTICE", "SQL: "..sql.."\n");
end
auth = false;
dbh:query(sql, function(row)
--get the values from the database
domain_uuid = row["domain_uuid"];
accountcode = row["accountcode"];
--set the variable to true
auth = true;
--set the accountcode
if (accountcode ~= nil) then
session:setVariable("accountcode", accountcode);
end
--set the authorized pin number that was used
session:setVariable("pin_number", digits);
end);
else
session:streamFile("phrase:voicemail_fail_auth:#");
session:hangup("NORMAL_CLEARING");
return;
pin_number_table = explode(",",pin_number);
for index,pin_number in pairs(pin_number_table) do
if (digits == pin_number) then
--set the variable to true
auth = true;
--set the authorized pin number that was used
session:setVariable("pin_number", pin_number);
--end the loop
break;
end
end
end
end
end
if ( session:ready() ) then
session:answer( );
pin_number = session:getVariable("pin_number");
sounds_dir = session:getVariable("sounds_dir");
--if not authorized play a message and then hangup
if (not auth) then
if (tries < max_tries) then
session:streamFile("phrase:voicemail_fail_auth:#");
check_pin_number();
else
session:streamFile("phrase:voicemail_fail_auth:#");
session:hangup("NORMAL_CLEARING");
return;
end
end
end
--set the sounds path for the language, dialect and voice
default_language = session:getVariable("default_language");
default_dialect = session:getVariable("default_dialect");
default_voice = session:getVariable("default_voice");
if (not default_language) then default_language = 'en'; end
if (not default_dialect) then default_dialect = 'us'; end
if (not default_voice) then default_voice = 'callie'; end
--make sure the session is ready
if ( session:ready() ) then
--set defaults
if (digit_min_length) then
--do nothing
else
digit_min_length = "2";
end
if (digit_max_length) then
--do nothing
else
digit_max_length = "11";
end
--if the pin number is provided then require it
if (pin_number) then
check_pin_number();
end
end
--set the sounds path for the language, dialect and voice
default_language = session:getVariable("default_language");
default_dialect = session:getVariable("default_dialect");
default_voice = session:getVariable("default_voice");
if (not default_language) then default_language = 'en'; end
if (not default_dialect) then default_dialect = 'us'; end
if (not default_voice) then default_voice = 'callie'; end
--set defaults
if (digit_min_length) then
--do nothing
else
digit_min_length = "2";
end
if (digit_max_length) then
--do nothing
else
digit_max_length = "11";
end
--if the pin number is provided then require it
if (pin_number) then
check_pin_number();
end
end