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Event socket bug fix and more docs (#6823)
* Add documentation to methods. Use is_resource for added type detection * Allow connect to specify timeout in microseconds with default 30,000 * Update calling mechanism for event sockets * Update project for new singleton event sockets * remove unused variable * catch errors on closing the socket
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@@ -58,6 +58,7 @@
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exit;
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}
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$calls = [];
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//verify submitted call uuids
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if (is_array($_POST['calls']) && @sizeof($_POST['calls']) != 0) {
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foreach ($_POST['calls'] as $call) {
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@@ -71,18 +72,18 @@
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}
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//iterate through calls
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if (is_array($calls) && @sizeof($calls) != 0) {
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if (count($calls) > 0) {
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//setup the event socket connection
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$fp = event_socket_create();
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$esl = event_socket::create();
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//execute hangup command
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foreach ($calls as $call_uuid) {
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$switch_result = event_socket_request($fp, 'api uuid_kill '.$call_uuid);
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if ($esl->is_connected()) foreach ($calls as $call_uuid) {
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event_socket::async("uuid_kill $call_uuid");
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}
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//set message
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message::add($text['message-calls_ended'].': '.@sizeof($calls),'positive');
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message::add($text['message-calls_ended'].': '.count($calls),'positive');
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}
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