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https://github.com/fusionpbx/fusionpbx.git
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Add. Support sound prompts on call flow. (#1645)
This file uses new way to load recordings from DB.
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FusionPBX
parent
cd5baa1df5
commit
03e62d9e91
@@ -31,35 +31,128 @@
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--include config.lua
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require "resources.functions.config";
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--connect to the database
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require "resources.functions.database_handle";
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dbh = database_handle('system');
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local log = require "resources.functions.log".call_flow
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local presence_in = require "resources.functions.presence_in"
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local Database = require "resources.functions.database"
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local Settings = require "resources.functions.lazy_settings"
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local file = require "resources.functions.file"
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local log = require "resources.functions.log".call_flow
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--connect to the database
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local dbh = Database.new('system');
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--! @todo move to library
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local function basename(file_name)
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return (string.match(file_name, "([^/]+)$"))
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end
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--! @todo move to library
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local function isabspath(file_name)
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return string.sub(file_name, 1, 1) == '/' or string.sub(file_name, 2, 1) == ':'
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end
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--! @todo move to library
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local function find_file(dbh, domain_name, domain_uuid, file_name)
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-- if we specify e.g. full path
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if isabspath(file_name) and file.exists(file_name) then
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log.debugf('found file `%s` in file system', file_name)
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return file_name
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end
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local file_name_only = basename(file_name)
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local is_base64, found
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if file_name_only == file_name then -- this can be recordings
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local full_path = recordings_dir .. "/" .. domain_name .. "/" .. file_name
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if file.exists(full_path) then
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log.debugf('resolve `%s` as recording `%s`', file_name, full_path)
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file_name, found = full_path, true
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else -- recordings may be in database
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local settings = Settings.new(dbh, domain_name, domain_uuid)
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local storage_type = settings:get('recordings', 'storage_type', 'text') or ''
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if storage_type == 'base64' then
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local sql = "SELECT recording_base64 FROM v_recordings "
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.. "WHERE domain_uuid = '" .. domain_uuid .."'"
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.. "AND recording_filename = '".. file_name.. "' "
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if (debug["sql"]) then
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log.notice("SQL: " .. sql)
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end
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local dbh = Database.new('system', 'base64/read')
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local recording_base64 = dbh:first_value(sql);
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dbh:release();
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if recording_base64 and #recording_base64 > 32 then
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log.debugf('resolve `%s` as recording `%s`(base64)', file_name, full_path)
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file_name, found, is_base64 = full_path, true, true
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file.write_base64(file_name, recording_base64)
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end
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end
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end
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end
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if not found then
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local sounds_dir
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if session then
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-- Implemented based on stream.lua. But seems it never works.
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-- because if we have file like `digits/1.wav` but full_path is `sounds_dir/digits/XXXX/1.wav`
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sounds_dir = session:getVariable("sounds_dir")
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local default_language = session:getVariable("default_language") or 'en'
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local default_dialect = session:getVariable("default_dialect") or 'us'
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local default_voice = session:getVariable("default_voice") or 'callie'
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sounds_dir = sounds_dir.."/"..default_language.."/"..default_dialect.."/"..default_voice
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else
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--! @todo implement for not sessoin call.
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end
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if sounds_dir then
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found = file.exists(sounds_dir.. "/" ..file_name_only)
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if found then
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log.debugf('resolve `%s` as sound `%s`', file_name, found)
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file_name, found = found, true
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end
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end
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end
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if not found then
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return
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end
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return file_name, is_base64
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end
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--! @todo move to library
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local function play_file(dbh, domain_name, domain_uuid, file_name)
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local full_path, is_base64 = find_file(dbh, domain_name, domain_uuid, file_name)
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if not full_path then
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log.warningf('Can not find audio file: %s. Try using it in raw mode.', file_name)
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full_path = file_name
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else
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log.noticef('Found `%s` as `%s`%s', file_name, full_path, is_base64 and '(BASE64)' or '')
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end
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session:execute("playback", full_path);
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end
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if (session:ready()) then
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--get the variables
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domain_name = session:getVariable("domain_name");
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call_flow_uuid = session:getVariable("call_flow_uuid");
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sounds_dir = session:getVariable("sounds_dir");
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feature_code = session:getVariable("feature_code");
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local domain_name = session:getVariable("domain_name");
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local domain_uuid = session:getVariable("domain_uuid");
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local call_flow_uuid = session:getVariable("call_flow_uuid");
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local sounds_dir = session:getVariable("sounds_dir");
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local feature_code = session:getVariable("feature_code");
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--set the sounds path for the language, dialect and voice
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default_language = session:getVariable("default_language");
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default_dialect = session:getVariable("default_dialect");
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default_voice = session:getVariable("default_voice");
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if (not default_language) then default_language = 'en'; end
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if (not default_dialect) then default_dialect = 'us'; end
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if (not default_voice) then default_voice = 'callie'; end
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local default_language = session:getVariable("default_language") or 'en';
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local default_dialect = session:getVariable("default_dialect") or 'us';
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local default_voice = session:getVariable("default_voice") or 'callie';
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--get the extension list
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sql = "SELECT * FROM v_call_flows where call_flow_uuid = '"..call_flow_uuid.."'"
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local sql = "SELECT * FROM v_call_flows where call_flow_uuid = '"..call_flow_uuid.."'"
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-- .. "and call_flow_enabled = 'true'"
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--log.notice("SQL: %s", sql);
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x = 0;
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dbh:query(sql, function(row)
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call_flow_name = row.call_flow_name;
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call_flow_extension = row.call_flow_extension;
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@@ -69,11 +162,13 @@ if (session:ready()) then
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pin_number = row.call_flow_pin_number;
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call_flow_label = row.call_flow_label;
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call_flow_anti_label = row.call_flow_anti_label;
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call_flow_sound_on = row.call_flow_sound_on or '';
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call_flow_sound_off = row.call_flow_sound_off or '';
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if #call_flow_status == 0 then
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call_flow_status = "true";
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end
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if (call_flow_status == "true") then
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if call_flow_status == "true" then
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app = row.call_flow_app;
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data = row.call_flow_data
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else
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@@ -84,14 +179,12 @@ if (session:ready()) then
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if (feature_code == "true") then
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--if the pin number is provided then require it
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if (string.len(pin_number) > 0) then
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min_digits = string.len(pin_number);
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max_digits = string.len(pin_number)+1;
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if #pin_number > 0 then
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local min_digits = #pin_number;
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local max_digits = #pin_number+1;
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session:answer();
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digits = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
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if (digits == pin_number) then
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--pin is correct
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else
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local digits = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
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if digits ~= pin_number then
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session:streamFile("phrase:voicemail_fail_auth:#");
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session:hangup("NORMAL_CLEARING");
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return;
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@@ -99,7 +192,7 @@ if (session:ready()) then
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end
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--feature code - toggle the status
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toggle = (call_flow_status == "true") and "false" or "true"
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local toggle = (call_flow_status == "true") and "false" or "true"
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-- turn the lamp
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presence_in.turn_lamp( toggle == "false",
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@@ -107,22 +200,36 @@ if (session:ready()) then
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call_flow_uuid
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);
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--active label
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local active_flow_label = (toggle == "true") and call_flow_label or call_flow_anti_label
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--answer and play a tone
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session:answer();
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if #active_flow_label > 0 then
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api = freeswitch.API();
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reply = api:executeString("uuid_display "..session:get_uuid().." "..active_flow_label);
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end
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session:execute("sleep", "2000");
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session:execute("playback", "tone_stream://%(200,0,500,600,700)");
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--play info message
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local audio_file = (toggle == "false") and call_flow_sound_on or call_flow_sound_off
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--show in the console
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log.noticef("label=%s,status=%s,uuid=%s", active_flow_label, toggle, call_flow_uuid);
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log.noticef("label=%s,status=%s,uuid=%s,audio=%s", active_flow_label, toggle, call_flow_uuid, audio_file)
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--store in database
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dbh:query("UPDATE v_call_flows SET call_flow_status = '"..toggle.."' WHERE call_flow_uuid = '"..call_flow_uuid.."'");
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--answer
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session:answer();
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--display label on Phone (if support)
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if #active_flow_label > 0 then
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local api = freeswitch.API();
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local reply = api:executeString("uuid_display "..session:get_uuid().." "..active_flow_label);
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end
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if #audio_file > 0 then
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session:sleep(1000);
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play_file(dbh, domain_name, domain_uuid, audio_file)
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session:sleep(1000);
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else
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session:sleep(2000);
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audio_file = "tone_stream://%(200,0,500,600,700)"
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end
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--hangup the call
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session:hangup();
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else
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57
resources/install/scripts/resources/functions/file.lua
Normal file
57
resources/install/scripts/resources/functions/file.lua
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@@ -0,0 +1,57 @@
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-- load base64 if exists
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pcall(require, "resources.functions.base64")
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-- load logger for file library
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local log = require "resources.functions.log".file
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local base64 = base64
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local function write_file(fname, data, mode)
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local file, err = io.open(fname, mode or "wb")
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if not file then
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log.err("Can not open file to write:" .. tostring(err))
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return nil, err
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end
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file:write(data)
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file:close()
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return true
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end
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-- decode and write to file
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local function write_base64(fname, encoded, mode)
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return write_file(fname, base64.decode(encoded), mode)
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end
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local function read_file(fname, mode)
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local file, err = io.open(fname, mode or "rb")
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if not file then
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log.err("Can not open file to read:" .. tostring(err))
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return nil, err
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end
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local data = file:read("*all")
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file:close()
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return data
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end
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-- read file and encode
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local function read_base64(fname, mode)
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local data, err = read_file(fname, mode)
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if not data then return nil, err end
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return base64.encode(data)
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end
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local function file_exists(name)
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local f = io.open(name, "r")
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if not f then return end
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f:close()
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return name
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end
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return {
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read = read_file;
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read_base64 = read_base64;
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write = write_file;
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write_base64 = write_base64;
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exists = file_exists;
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remove = os.remove;
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}
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